Mike...you better step it up a bit! I have run a 4.58 in the FC, but Dom Lagana is the King. I think he has run a 4.56 or something in the FC and last night he sent a pic to my buddy of him going 4.409 in TF. Now I know he will be playing non stop til he gets in the 4.30's. He used to come over to my lounge last year every now and then and we would play for hours..lots of fun!
I could finish a whole race in like 10 minutes or so on the other games.
I remember getting NASCAR 2 back in 1998 for the PC, with a wheel and pedals. It was the first racing sim game that allowed you freedom to go anywhere, unlike sega games where you really couldn't leave the track or turn. That nascar game you could turn around and run the track backwards if you wanted...
And you could do a full race... 500 laps and take all afternoon doing it. Totally awesome, you could have run for two hours, made one mistake and crash and that was it... game over. I remember running a full season and making the races 20% of a full race, and turning the competition level up to where it was equal to what I could do, so that on my best run I could qualify #1, but even if I was a hare off I would drop even out of the top 10. Races took about 45 mins of total concentration.
In real life a top fuel runs what about 2 mins from engine start to turnout? And in the game, they shortened the burnouts, backup time, and staging time so it lasts about a min or so. In real life there isn't that much to do in the car, and in the game they simplified it even more so theres only 3 things to do, hit the gas, back up, stage, hit the gas and hit the chutes. And its fairly easy to make a good run.. I've never had it blow up on me, even when pedaling it all the way down, over revving etc.. and even if you did blow it up, you have an unlimited budget.
NHRA main event as it is is a great arcade game, very fun. But maybe they should put a simulation option on it where you do things like sit in the staging lanes while cars run in front of you, and you can make changes in the lanes.. and add much much more tuning options (and have a tutorial on how to tune the car) Somehow include a clutch pedal, fuel shutoff and hi/lo switch, maybe have you wait and tow it back to the pits while other cars run behind you.
And implement a budget and a parts inventory or something like that. Make it so if you run good, you get sponsorship money, if you do bad you lose sponsors, qualifying money, winning money... etc. They had that concept back in the early 90's with that Ivan Stewart off road arcade game... and the Road Rash bike racing game.
It can be done. But can a company make a profit developing it? I dont know.
So what is the game of choice right now? I don't care what platform, have access to them all, I'm just looking for one that doesn't truly suck.
Jeff, what game are you guys playing?
The last version. The Countdown to the Championship game for the PS2.
Cool. Have to find it. Thx.
less than $10. I looked and couldn't find it labeled as used. Hell of a buy there.
You mean like this?
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Now that's what I'm talkin' 'boutare there paintable templates for this?
Registered member said:...Speaking of emails, I opened them up and had a bunch from fans and racers asking me about the status of any drag racing games, PC or console. Well, instead of answering all the emails right away, I thought I would let everyone know what was on the horizon, since everyone knows how involved I have been in the past in helping make the best possible Drag Racing game for the fans and racers to play. Before I was lucky enough to race for a living, I went to college with the thought of wanting to be a video game designer, and, of course, being involved in racing growing up, I love playing racing games. Now, though, what had been games have turned into simulators at times. Most are realistic enough that racers from all different types of racing can actually practice on the games and get better at their craft of driving.
I was very involved in all or most of the past Drag Racing video games, from the "Main Event" drag racing games for the PC back in the late '90s, to the "Countdown" video game that we did for Play Station 2 a few years ago. I was asked a few years ago to be part of the Beta team for an online racing SIM called "iRacing." It is the racing SIM game of ALL racing games, and it was developed by a guy named Dave Kaemmer, who is considered to be the most influential game designer in the area of racing video games...any and ALL types of racing video games, since video gaming became as big as it is now.
To make a long story quite a bit shorter, I invited Dave and a few people from the iRacing team to our Reading, Pa., race to give them a close-up taste of our sport of NHRA Drag Racing, and they were blown away. Since I have always gotten my buddy and fellow "gamer" Tommy Delago (my teammate Matt Hagan's crew chief) involved, any time I am asked to help with a possible Drag Racing video game, I make sure to include Tommy. The iRacing crew ended up spending some time in the weekend asking him question after question. They have been very serious about possibly adding Drag Racing to iRacing. If you get a chance, go to iRacing.com and check it out. And, if you are a gamer who wants to be able to race live and online with other fans and racers, send an email ( [email protected] ) telling them how much you would like to see them add a drag car or two to the lineup and I will keep you posted on it.
Also, something else pretty cool happened in Pomona this last November. I had a guest brought over to my trailer who was from XBOX and Microsoft and he was looking at the possibility of maybe adding Drag Racing to one of their most popular and best-selling racing games on XBOX 360. He was in awe of our sport as he hung around all weekend with some great questions and some great interest in a way to add Drag Racing to it, which would be incredible. I will make sure to keep you all in the loop on both possibilities, and thanks again for all the emails about the subject. ...
Bring back Main Event 2 and the Java (Crapplet) Applet.
Sure miss those 200 people trying to qualify for a 16 spot field. Those were the days.....
Berine where are you? lol
Yes there are, but since its been so long since we worked on it, could be forever before I find everything... The project still isnt finished, but with rFactor 2 finally nearing release it might be worth it to drag it out and finish it...